BASIC: Digital Compositing with NUKE (3-days, US$1,480)
Nuke is the leading compositing application for all major Visual Effects studios in the world. It is the key software behind over 55 Hollywood films, hundreds of commercials and thousands of music videos. It is the most powerful application that delivers unparalleled speed, efficient multi-channel scan line rendering engine, and a first-class feature set that is unrivaled in the desktop market. Nuke is a production proven visual effects tool that brings speed, functionality and flexibility to VFX pipeline.
2012 Course Dates: 19 to 21 Mar; 28 to 30 May; 27 to 29 Aug; 26 to 28 Nov. REGISTER NOW
Getting to know your Nuke Trainer JANICE TSO
Course Outlines
Day 1 – Getting Started with Nuke
On day one we get to know Nuke by learning the way it’s designed and structured. After getting familiar with its workflow, students will be able to work comfortably in Nuke.
- Introduction to Nuke User Interface
- Organization of Tools and Screen Space in Nuke
- UI Customization
- Handling Nodes
- Basic Compositing Workflow in Nuke
- Project Settings
- Image Resolution and Proxies
- Reading & Writing image files
- Merging Elements Together
- Flipbooking
- About the Viewer
- Color Space and LUTs
Day 2 – Multi-Channel Compositing & Basic Techniques
On the second day we learn the nuts and bolts of standard Nuke features, as well as Nuke’s unique and powerful workflow for multi-channel compositing.
- Multi-Channel Workflow
- Transform and Animation Controls
- Curve Editor and Dope Sheet
- Basic Expression
- Tracking
- Blur and Motion Blur
- Color Correction
- Degrain / Denoise
- IBK Keyer
- Spill Suppression
- Color Space and LUTs
Day 3 – Roto & Paint & 3D Compositing
On day three, we learn about some more advanced image manipulation tools and get into the powerful 3D workspace for 3D compositing.
- Rotoscoping – Roto & RotoPaint Explained
- Warping & Morphing
- Navigating the 3D Workspace
- Creating and Importing 3D Objects
- Understanding the Arrangement of 3D Nodes
- 3D Transformation
- 3D Camera Tracking
- 3D Projection Setup
- Lighting in Nuke
Course Description
This 3-day course covers the fundamentals of Nuke. Nuke has a highly customizable user interface, sophisticated multi-channel workflow, and a true 3D workspace.
Course Objectives
What you will learn:
- Channel Sets and Channels
- Transforms and Animation
- Roto and Paint
- Keying
- Tracking
- Colour Correction
- 3D
- Camera Tracking
- Clean-Up and Projection
Who should attend:
- Only a very basic understanding of compositing is expected. This course is designed to teach the fundamental tools and skills required to be successful with Nuke to anyone familiar with other 2D or 3D applications.
Prerequisites:
- This is not a class to learn compositing. Students should already have experience with After Effects, Shake, Combustion, Flame, or other similar programs. This course is also ideal for 3D animators that want to get a great overview of the Nuke workflow and how it integrates into a modern 3D production pipeline.
What you will walk away with:
- sRGB and You(and NUKE)
- Getting to Know NUKE’s UI
- Getting to Know NUKE’s Workflow
- Understanding the Nodes
- NUKE’s 3D System
- Creating Working Composites
- Keying with NUKE





