BASIC: Introduction to Smoke for Mac (3-days, US$1,480)

Autodesk® Smoke® software is a leader in professional editorial finishing for high­‐quality commercial and broadcast projects. Smoke offers an end-­to­‐end finishing toolset that combines intuitive timeline navigation with advanced 3D finishing tools. Native support for industry-­standard media formats and GPU-­accelerated interactivity when compositing mean you can finish projects faster and deliver your best work, even against tight deadlines.

2012 Course Dates: 14 to 16 Mar; 21 to 23 May; 22 to 24 Aug; 19 to 21 Nov. REGISTER NOW

Getting to know your Smoke Trainer BARNABY BRETTON

Course Outlines

Day 1

  • Getting Started :::
    Start Smoke, EditDesk Overview, Interface Layouts, Player, Timeline Navigation, Keyboard Shortcuts
  • Basic Editing :::
    Source/Record View, Source/Record Timeline, Overwrite Edits, Insert Edits, Editing Settings. Sliding clips, Trimming Clips, Heads & Tails, Cue Marks, Cuts & Editorial Dissolves
  • Media Workflow (part1) :::
    Project & User, Library Interface, Import Media, Load & Join, Source and Record Areas, Starting a New Sequence, Saving your Work, Switch Project
  • Timeline Effects :::
    Introduction to Soft FX, Resize FX, Timeline Controls, Introduction to the Color Corrector, Copy FX, Gap FX, Focus Point, Process FX

Day 2

  • Primary Color Correction Techniques :::
    Introduction to the Color Warper, Matching Shots in the Timeline, Triptych View, Timeline FX vs. Desktop FX, Balance Shots
  • Titling :::
    Introduction to the Text Effect, Introduction to keyframe animation, Timeline Versioning
  • Media Workflow (part2) :::
    User Preferences, Drag & Drop Conform, Organize Media, Sequence Workflow, Network Options
  • Rendering :::
    Process and Export the Timeline
  • Compositing on the Timeline :::
    Introduction to Axis FX, Vertical Editing, Matte Container, Axis Controls

Day 3

  • Keying :::
    Master Keyer introduction, Refine the Mattee, Patching Techniques, G-­mask Introduction, Tracking Introduction
  • An Introduction to 3D Compositing :::
    Introduction to Action, Interface Overview, Create a Multi‐layer Composite Position Elements in the 3D Space, Multi‐Viewports, Action Schematic, Render the Scene, Clip History

Course Description

This three‐day hands-­on course introduces editing essentials, color correction, basic animation techniques, keying and compositing in the Timeline. The course also provides exercises to provides an introduction to Action: Smoke’s powerful 3D compositing environment.
The goal of this course is to ideal for editors and visual effects artistes to quickly learn to learn more about the craft, develop your essential skills needed to use Smoke in the post‐production industry as well as understand the concepts that will allow them to expand their skills while using Smoke in their daily work.

Course Objectives

What you will learn:

  • NAVIGATION and the user interface
  • IMPORTING and ORGANIZING project media
  • TIMELINE and basic editing
  • APPLYING and EDITING timeline effects
  • Shot-to-shot COLOR CORRECT
  • Multi-­layer COMPOSITE using action
  • CREATING a basic 3D scene
  • RENDER/EXPORT your final project

Who should attend:

  • This course is designed for user who are knowledgeable of editing and compositing workflows but novice to Smoke.

Prerequisites:

  • Knowledge of Mac OS X and basic computer navigation
  • Familiarity with compositing and/or editing applications such as Final Cut Pro, AOer Effects is recommended

What you will walk away with:

  1. Understand the Smoke workflow
  2. Conforming and editinginto the timeline
  3. Keying, Color Correction and Track Techniques
  4. An introductory understanding of 3D compositing
  5. Garbage Masks and Rotoscoping